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Stencyl platformer
Stencyl platformer










This option allows you to make a certain font, including type, size and color, that way you can just import a given font preset into a scene without having to configuring it over and over again.

  • Fonts – This is a really nice feature.
  • Backgrounds – Just like the name suggests, this is where any background images would go.
  • There are also options for collision boxes on a per sprite basis as well as physics control.

    stencyl platformer

    This page includes the sprites, name, and any animations that are included with that particular instance.

  • Actor Types – Anything that can move or be interacted with is considered an Actor.
  • This is where all of the resources and their respective options are held, as well as logic pieces like code. Finally, there is the red panel, this is a lot more complicated than the other panels. In the picture above this space is being used to display all of the actor types in the game. Next is the green section, this is where all of the options will appear when working with a particular resource.

    stencyl platformer

    This includes the ability to create a new resource, save the game, change platform and test the game. Starting with the blue panel on the top, this is where some quick shortcuts are spread out. The user interface is split into three main parts, which are colored for demonstration purposes.












    Stencyl platformer